Anja Venter

Mission Report #1 by Regina

On the 27th of November we had a 67 Games meetup, where we gathered with different Cape Town based NPOs to share with us the messages that they want primary school age kids to know. The aim of the meet-up was to get the NPOs to “speed date” with game developers, and start thinking about the sort of messages we can take to the young ones in a format that they can’t resist – games.

The meetup was about 3 hours in total. Regina opened it by introducing the attendees to 67 Games, covering its mission and vision. She then explored the plan-diagram she and Anja came up with, to ensure that we take this mission to its logical conclusion. This was followed by hyper introductions from the NPOs.

Louise from Improved Rural Areas Programme (IRAP) was up first. Louise’s organization teaches about improving the quality of lives of villagers, together with strengthening the village economics – focusing mainly on agriculture.

Wandisilie from 18 Gangster Museum, shared the work of the 1st Khayelitsha based gangster museum. 18 Gangster Museum teaches the young ones about the danger of gangsterism, and how to protect themselves from this culture tearing our townships apart.

David from Khayelitsha Engineering took us through the mandate of a newly formed society that promote Engineering-orientated careers.

Suleiman from Sonke Gender Justice,a representative from Mencare was among the NPOs in attendance, speaking of decolonizing manhood.

Pam from Injabulo Lgbti+ Anti-Bullying Project explained to the attendees how she sees games as a platform to educate the learners on Lgbti+ and bullying topics.

Duncan, an active volunteer of Gender & Sex Project(Gasp), an organization that creates open spaces to have open and challenging conversations about gender shared his views.

He was then followed by Thoko, a representative from Girl Hype, who shared with us the how girl hype work together with girls to promote STEM oriented careers among school learners.

The floor was then opened to the rest of the attendees to openly share what message(s) are close to their heart

It was a very magical night! We ended it by playing some games at the game stations prepared by a friend – Richard from Super Friendship Arcade.

One of the game developers, Nick, summarized:

“It was heartening to see the number of organizations who are united in the belief that gaming potentially could have a positive influence on the youths of South Africa. As a game developer, the thought of using technology to empower learners at scale is incredibly exciting. Whilst the goal of 67 games is an ambitious one, my hope is that the program will be able to act as an incubator in which designers and outreach leader can collaboratively explore the frontiers of experimental education. I think 67 games is off to a great a start”.

Comments such as Nick’s are our fuel. Which is why, moving forward, we’ll get more of our collaborators to guest blog for us, to share their thoughts around or relating to 67 games. We’ll be sure to share these on our blog –

We repeat, you fellows deserve e-high fives! This first newsletter will reach about 100 new collaborators who have already signed to be part of our Mandela magic circle. If you are not yet part of the magic circle, please consider joining us. We promise to try our absolute best, to make this journey impactful and enjoyable.

Before we sign this letter, we want to give credits to those we didn’t get to mention in this letter.We express our gratitude to The Bandwidth Barn for providing us with a venue, computers used for our evening gaming stations and their photography services. We are lucky to have Kyle Wallace in our magic circle, a very talented upcoming filmmaker for filming the whole event. Finally the Mark Shuttleworth Foundation for sponsoring our wine, making sure we take well deserved breaks throughout the meetup, and get our chill on while playing games.

Yours in the magic circle,


Dev Diary Inye

So, things in the 67 camp has been a bit crazy. Getting all of our ducks in a row is starting to feel like getting our ducks to do a synchronized summersaulting pyramid. But we’ve touched a few of our key aims for this year. We’ve met with the Make Games SA community (who are lovely and very stoked to work with us) and Reggie hosted a meet and greet with a number of great NGO’s, who are keen to help provide content for our game-babies, at the Barn.

Screen Shot 2015-12-02 at 12.04.27 PMScreen Shot 2015-12-02 at 12.04.13 PM12000957_876261525795376_6473224459393921542_o

Our biggest issue at the moment is putting together our funding proposal, and sorting out our IP approach.

The big problem with not having a funding proposal is that people don’t really want to give you funding without one! Between finishing up my PhD, Reggie’s running Educade/finishing up Engineering, planning for our impending webseries (thanks for all the help Kyle Wallace and Cool Your Jets), streamlining our production (still figuring out trello), and trying to make friends (hosting meet ups, planning parties, taking meetings), we’re not really anticipating too much of a holiday this year.  We’ve started cobbling together a document that will soon be released to the world – we are hoping FRIDAY. Special shout out to the wonderful Radhika Gajjala, our fairy profmother, who has offered to help us with whipping the document into shape. And to Ashleigh Fisher for loaning her keen design eye.

This week we’re meeting with lawyers (aka Nick Hall) to get our organization registered, and from there we should be able to officially make some headway in bringing our dream to life. Reggie and I have been big beneficiaries of the Open Source movement in our lives, and both of us would ideally like to encourage game production based on the same principles.

We will try to keep everyone in the loop – and if you’re willing to offer advice/love/suggestions – please don’t hesitate to ping us, we see this as a giant katamari ball of collaboration :)